Diacombs
Description
You are this microscopic creature called a Diacomb. You can combine simple diacombs together to make more fully formed diacombs. Explore and go deeper downwards in this top-down grid based puzzle game.
Thanks for playing!
Updates
4/25/21
- If you undo very fast you may run into some undo bugs, but it is not game breaking.
- Pushing things be be weird if game happens to be lagging
- There is a bug with textboxes not going away when you want them
- Text options and some other options may not be working properly
Controls
- [Arrow Keys] to Move
- [Z] to Undo
- [X] to Select and to Ring Bell (found later in game)
- [R] to restart the game
- [Enter] Options for rebinding controls (somewhat untested)
Download
Download
Diacombs_compo_neko_by_aeveis.zip 4.2 MB
Comments
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I liked the puzzle with 4 full diacombs blocking 2 thin hallways even though I was stuck on it for a while. It's small and simple and it's very clear what the problem is, there isn't too much freedom or too many parts to it so the solution isn't obscured by too many choices, all your thinking goes to solving a single problem. I think it's what Jonathan Blow would call a "pure" puzzle.
The next room has a bit of the opposite situation with lots of small diacombs filling the room. There's too many options and any choice could cause a cascade of other effects later down the line, and it's hard to trace down where you went wrong. It might have been more fun to solve a couple smaller rooms like that instead of a single big one.
I was hoping there would be something crazy involving waking up all the Diacombs in the game, but maybe that's asking for too much from a Ludum Dare game. :P
Thanks, that's some good feedback! Stay tuned for a post compo version 👀 (where I also try and fix all the bugs I ignored haha).